Systems Engineer with 15 years developing software across diverse industries. Specialized in real-time graphics systems, mission-critical applications, and data-intensive platforms.
Core expertise: C++, Qt/QML, OpenGL, and Rust for systems and desktop software. Strong background in web platforms using C# .NET and Python/Django. Published ML researcher and author of Kjarni, a native ML inference engine in Rust. Building with WebAssembly, WebGL, and edge AI systems.
Built systems that handle everything from real-time air traffic visualization to high-traffic ticketing platforms serving tens of thousands of concurrent users.
15 years developing production software across:
KDAB (Qt/C++ Authority)
Advanced Qt/QML
Sep 2023
Advanced C++
Oct 2020
Modern OpenGL
Feb 2020
Qt and QML
Apr 2019
Microsoft Certified Technology Specialist
WCF Development (.NET 4)
2015
Accessing Data (.NET 4)
2015
SIGUL 2024 Workshop, ACL Anthology • Presented in Torino, Italy
Read Paper →Technical explorations and client work
A blazing-fast, header-only, asynchronous C++20 web framework. Named after the Icelandic puffin.
Free browser-based subtitle/caption editor with Whisper.cpp transcription. Features waveform visualization with WebGL and Rust WASM.
Solar System Web App to simulate planetary bodies in space, uses edge inference and retrieval augmented generation client side.
Modern responsive website for Icelandic construction firm. Clean design with optimal performance.
Professional website for Icelandic construction firm. Clean, accessible design with focus on contractor projects.
Professional website for Icelandic construction and project management firm.